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Introduction to Coding with Cody&Roby
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Keywords:

Maths and engineering

The goal of the activity is for students to learn the basics of computer programming by means of an unplugged activity, playing with a special set of cards.

In order to do so, the teacher explains the exercise and asks students to divide in 5 groups of 2 or 4 people (5’). The videos showing three types of games that can be played with the cards (the duel, the race and full fill) are displayed (5’). Then the teams have 15’ to play with the games. Teams can then imagine new games or improve the existing ones in 20’, taking into account entrepreneurship issues, such as target groups or possible market segments. Finally each group present their creations to the rest of the class (15’).

1

12

60 mins

Duration

10-20 students

Participants

Introduction to Coding with Cody&Roby
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Activity Description - Greek
Supporting Document 3
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Ideal Number of Students
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